Pathfinder ratfolk. Though some .




Pathfinder ratfolk. Since these battlegrounds often have tight corners and few areas with long lines of sight, those Pathfinder Compendium Type to search for a spell, item, class — anything! Which Ratfolk did you mean? We found more than one entry for that page. As a Ratfolk, you select from among the following ancestry feats. They make accomplished alchemists and tinkerers, and they often protect their lairs with traps, bombs, and other creations. They love their stockpiles of interesting items far more than money Jun 5, 2021 · Mechanically, the Ratfolk has great base traits and excellent Heritage options, but their most interesting Ancestry Feats center around shoveling items into Ratfolk Ratfolk are small, rodentlike humanoids; originally native to subterranean areas in dry deserts and plains, they are now more often found in nomadic trading caravans. At 1st level, you gain one ancestry feat, and you gain an additional ancestry feat every 4 levels thereafter (at 5th, 9th, 13th, and 17th levels). A ratfolk wielding a tailblade can make a tail attack, adding its Strength modifier to the tailblade’s damage. Ratfolk (Bestiary) Ratfolk (Monster Rules) Ratfolk Ratfolk are humanoids with very ratlike traits imagine Master Splinter from TMNT. They're small, agile, and very good at hiding, so they make extremely good Rogues and Ninjas. With the more recent errata enabling them to have a choice of ability scores and various other forms of balance, what effective Ratfolk builds have you all thrown together to give these little fellas a run for the other ancestry’s money?. Their natural wit and nimble fingers make ratfolk excellent alchemists and rogues, while some specialize in ranged weapons as fighters or rangers. 2 At old age, –2 to Str, Dex, and Con and +1 to Int, Wis, and Cha. What fun things should I be looking for to put in the build? In general, ratfolk have a keen understanding of pathological and alchemical sciences, which they employ in trade and self-defense. Appendix 2: Height and Weight To determine a character's height, roll the modifier dice indicated on the appropriate Random Height & Weight table and add the result, in inches, to Ysoki are beings that most surface-dwelling humanoids refer to as “ratfolk. Up to two ratfolk can share the same square at the same time. Many ratfolk settlements raise these gregarious creatures, with whom the ratfolk share their warrens in a symbiotic relationship. The kirrixes prowl the ratfolk tunnels and act as scavengers—searching for unfamiliar scents, consuming detritus, and removing harmful diseases from the ratfolk settlement. The gulch gunner is an archetype of the gunslinger class, available to ratfolk gunslingers. Maybe some archetypes as well? Ratfolk Explorer CR 5 XP 1,600 Male ratfolk rogue 6 LN Small humanoid (ratfolk) Init +7; Senses darkvision 60 ft. Most surface-dwelling humanoids call ysoki “ratfolk” and know them as a communal people who prefer cramped conditions, with up to 100 individuals living in a given house. Most scholars believe them to be one of the younger races. Usually the most able-bodied and cunning At 1st level, you gain one ancestry feat, and you gain an additional ancestry feat every 4 levels thereafter (at 5th, 9th, 13th, and 17th levels). Melee mwk scimitar +6 (1d4+1/18–20 Ratfolk have no particular feelings about gnomes and halflings, although in areas where those races and ratfolk must compete for resources, clan warfare can become dogma for generations. Their bonus to Dexterity also lends to ranged builds, and they have a racial Gunslinger archetype, so there is a True to their name, ratfolk are rodent-like humanoids well suited to living on the outskirts of mainstream society. They’re also inveterate hoarders; ysoki warrens are crammed full of unusual odds and ends gathered by previous generations and stowed away in preparation for some future emergency. Because their appearance is often considered disturbing by other humanoids—and people may even mistake them for wererats—ratfolk often conceal their physical features with layers of clothing when moving through spaces dominated by other ancestries. Ratfolk Ratfolk are small, rodentlike humanoids; originally native to subterranean areas in dry deserts and plains, they are now more often found in nomadic trading caravans. Ratfolk are small, rodentlike humanoids often found traveling in nomadic trading caravans or perhaps dwelling in colonies in slums, sewers, and other normally undesirable urban sectors. Their heads have long whiskered muzzles that sport a pair of sharp incisors, large round ears, and small beady eyes. Ratfolk enjoy the company of elves and half-elves, often seeing them as the calmest and most sane of the civilized humanoid races. The character is only going to be played with another ratfolk character who decided to go swashbuckler. With a long tradition of working as traders and tinkers, ratfolk travel frequently from one town to another. Tinkerers and hoarders by nature, many Ratfolk are shrewd merchants, carefully navigating the shifting alliances of black markets and bazaars. Much like the pack rats they resemble, ratfolk are tinkerers and hoarders by nature, and as a whole are masters of commerce, especially when it comes to acquiring and repairing mechanical or magical devices. 3 At venerable age, –3 to Str, Dex, and Con and +1 to Int, Wis, and Cha. rays] (+3 armor [+6 vs. 6HP, small, mediocre/poor Heritages and Feats leave it often undesired. rays], flat-footed 14 [17 vs. The exact origin of the ratfolk is generally unknown. Ratfolk tend nomadically live in large extended families. Instinct drives ratfolk to maintain cleanliness, though this is also reinforced through their strong social structures. Tinkerers and hoarders by nature, many ratfolk are shrewd merchants, carefully navigating the shifting alliances of black markets and bazaars. Though some Tailblade Cost 11 gp Weight 1/2 lb. Though some Ysoki Adventurers Ratfolk might take up the adventuring life to explore and travel, to defend their family or community, or for any number of other reasons. rays], +4 Dex, +1 size) hp 48 (6d8+18) Fort +5, Ref +9, Will +3 Defensive Abilities evasion, uncanny dodge, trap sense +2 OFFENSE Speed 15 ft. Ratfolk are also sometimes mistaken for wererats and initially treated with fear until they can correct the mistaken identiflcation—if they get the chance to do Ratfolk have slightly hunched bodies that have a general humanoid form but whose features are distinctly rodent like. 2 Lao Shu Po is commonly worshipped across, and in turn has heavily influenced, the ratfolk realm of Diguo-Dashu. They may be rumored to have travelled out of the great chasm, or escaped from Heth imprisonment. Ratfolk are small, rodent-like humanoids; originally native to subterranean areas in dry deserts and plains, they are now more often found in nomadic trading caravans. Their wagons are usually grouped into caravans of up to half a dozen vehicles. Ratfolk are considered proficient with such It’s a common occurrence to have Ratfolk be listed as a bottom-tier race. Ratfolk warfare often occurs in cramped, claustrophobic spaces such as the ratfolk’s own underground warrens and heavily trapped gulch fortresses, or the subterranean tunnels of goblins and similar foes. Ratfolk are used to living and fighting communally, and are adept at swarming foes for their own gain and their foes’ detriment. ; Perception +10 DEFENSE AC 18, touch 15 [21 vs. Ratfolk 5 days ago · She is also worshipped in the tengu nation of Kwanlai, and her other centres of worship include dark, monster-haunted lands like Shenmen, Wanshou, and the lawless Wandering Isles of Minata. Aug 10, 2022 · Learn how to play a ratfolk in Pathfinder, a humanoid rodent race with bonuses to intelligence and dexterity. They’re good with their hands and have a keen eye for spotting anything out of the ordinary, from threats to treasures. I want to make a Ratfolk character, but I'm having a hard time finding a class that works with the race. Ratfolk are small, rodentlike humanoids with a strong attraction to shiny jewelry and a talent for tinkering. Damage 1d2 (small), 1d3 (medium) Critical 20/x2 Type slashing Category light Proficiency martial Race Ratfolk A tailblade is a small, sharp knife designed to be strapped to the tip of a wielder’s tail. Some commoners paint an association to wererats, which most ratfolk find offensive. Find out their racial traits, alternate traits, feats, and classes that suit their abilities and preferences. I was hoping I could get some suggestions here on what to look into. Mar 8, 2025 · In Pathfinder Second Edition and Lost Omens works, Paizo uses "ratfolk" as a primary term in headings and game mechanics but refers to the entire ancestry interchangeably as both "ratfolk" and "ysoki". Despite common misconceptions that they are dirty or diseased, ysoki, as they call themselves, keep impeccably clean. ” They are a communal people who prefer cramped conditions, with up to 100 individuals living in a given home. Though some Ratfolk love to travel, and they can often be found on the road in merchant caravans. If they can’t find homes in town, ratfolk may instead live in caves and cavern complexes, as these provide great storage for the many and varied goods they bring back from trading expeditions. They love their stockpiles of interesting items far more than money, and would rather trade for more baubles to add to their hoards than for mere coins. Learn about their physical features, society, relations, alignment, religion, and racial traits, as well as alternate racial traits and languages. Ratfolk Build So I recently got the boon to make a ratfolk character and am interested making best use of it's swarming ability and sneak attack damage. Ratfolk merchants regularly dispatch large trade caravans that travel widely for a year or more before returning to their home community Ratfolk Ratfolk are small, rodentlike humanoids; originally native to subterranean areas in dry deserts and plains, they are now more often found in nomadic trading caravans. Choose which one you want from the list below. 1 At middle age, –1 to Str, Dex, and Con and +1 to Int, Wis, and Cha. Typical ratfolk backgrounds include animal whisperer, artisan, bandit, barber, medic Every ratfolk learns—through communal games, social occasions, and sports—to forge fast friendships and connections with ratfolk outside their family. vwsk l42mmdi f7e nu eqji d1xrlpw 6r fumt d0ggwb vui