Division 2 damage to elites removed. You got that backwards.

Division 2 damage to elites removed. 60% dte, 20% lmg damage with additional 20% we, but I feel like purple heavy weapons on 4 man challenging or higher can more often than not pose MORE of a threat than yellows because of the way the game classifies elites for dte and pte. Tanks? Np with dte and damage to armor. Anyone now were i can get a damage to elite scope or is there not one in the game The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. So, before you could stack elite damage along with hard hitting on 2? Pieces of gear at 5% weapon damage per. He also mentioned Performance Mods are being halved in value in another nerf. Is a mod that reduce damage from yellow bar enemies including named bossess Mar 24, 2025 · The Division 2 Raid Builds: A collection of my raid builds for the Dark Hours and Iron Horse raids in The Division 2, designed to handle all mechanics. Read more! Dec 7, 2024 · What is an Elite Enemy in Division 2? In Tom Clancy’s The Division 2, elite enemies are a crucial part of the game’s combat mechanics. . Damage to elites is removed as a stat and the health/armour of elites is adjusted accordingly. For some reason can't find protection from elites mod . The Damage to Elite Enemies thing "Increases damage done to Elite and Named enemies," which implies that Elite and Named enemies are separately identified. Until this or something like this is done sets will continue to go unused as they are not practical in the hardest content which is where they should shine. ( /u/madcatz1999 did a test already, but I don't think it is consistent enough. Note: Enemies cannot receive the same Mark more than once, but they can carry up to 3 different Marks at the same time. As you've noticed, high-veterancy enemies are mostly armor, with some health underneath. The Leaders tougher and deals more damage than Assaults. Protection from elites is to protect you from elites. Division 2 DAMAGE from ELITES build that destroys all content. Same could be said for yellow dogs vs purple dogs. Today I break down why protection from elites builds are one of the most viable builds in TU15. I have tons of both. I would go for damage to elites over protection. I just got the c79 scope thinking it was 15% damage to elites but it says 5% crit damage insted 'why' . Tom Clancy's The Division 2 The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. They removed dte but added weapon damage core stats on all 6 brand dps sets. but the way I think it works is if I can shred the elite in seconds then what is the point of For anyone reading this thread, I will explain how and why this works so you can make your own build. I'm another that is looking forward to having DTE removed. So simply based on that, the numbers were touched. The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. Twitter - @gameydaddyMarco's Video On DPS - h This leaves two possible solutions to the problem: Sets can roll a passive talent on each piece. Attribute Type: Combat Increases damage done to Elite and Named enemies Mar 31, 2019 · Handling elite enemies in The Division 2 can be rather difficult if not approached correctly, or rather easy if approached strategically. This attribute has a hard cap at 80% so you need 6 12% Mods and use the Survivalist Specialization. Sep 16, 2025 · This guide teaches you how to complete each Journey Mission and its sequential objectives in the ongoing Division 2 season. Also, we get level 40 as a new cap and new factions. 1)Get's 100% Protection from elites 2)Face off against a group of elites 3) Take 0 damage from said elites 4)???? 5)Profit! For the best PvE builds, you want both Damage to Elites and Enemy Armor Damage. " As you can see in the photo, it only increases the rate of fire and nothing more. Many players have described some sort of damage increase of enemies/Elites in the past days and this might have something to do with the problem described above. So that is why DTE is removed - also it brings PVP and PVE builds closer together. just my opinion and i'm far from an elite player. On the downside elites and named enemies might become super bullet sponges. As they said, that elites melt faster than purple enemies is not intended. Electronics Mark – the marked enemy takes -33% Damage from skills and -33% Damage to Weakpoints. After reading the post by Golandrinas, I went ahead to do a test on Protection from Elites, and here is my test setup. Heroic missions might become absolute nightmares as Elites are now super hard to kill (think invaded Emergency Bunker file room). Become a member of the channel to get access to perks:https:/. This entails two possible scenarios: A) Use Improvised Gloves, Kneepads and Holster I think it's yellow enemies. Some purple hyena with a shield? 2 shots me You got that backwards. As much fun as it's been with one of my builds that is built around DTE, and seeing those yellow bars get squished faster than an ant under a boot, it's always been odd to take down elites faster than veterans. Damage to Elites is an attribute of a player's character that can be affected by Stats, Skills, Gears and Weapons. Apr 23, 2016 · (Tested) Confirmed, "Protection from Elites" INCREASES the damage taken from elites. Skillup says that Dmg vs Elites is now being removed completely from the game and replaced with a new attribute. Of course, many of those most vocal about how bad DTE is and how it must go, will be back here on the fourth of March, complaining how they're getting wiped by elite squads, how you can't solo anything and how they screwed up a game that was working perfectly. Basically there's a mod called Protection from Elites that is max 13%, but most players usually have 12% ones. ??? The Division 2 players discuss ways to obtain protection from elites mod, sharing personal Apr 24, 2016 · Conclusion The “Protection from Elites” attribute is definitely not working as intended as it increases the incoming damage from Elites instead of decreasing it. Sep 7, 2024 · In The Division 2 Weapon Mods List And Locations I will tell you all of the Gun Attachment Mod Stats and locations where you can find the required blueprint for crafting. While their gadgets are deployed, they take -33% Damage. This video explains the Damage To Elite stat in The Division 2 and how you can increase this stat on your build. 45 ACP Mag as a reward. According to multiple sources online this mag should also do an "extra 10% damage to elites but reduces the optimal range by 10%. Am I missing something? Was the extra elite damage removed from the game? All Leaders appear as Veterans and Elites in the LMB and Rikers. This was great for elites, not so much for named, veterans, nor reds. Low-salt Division 2 sub-reddit focused on informative posts and contributions to help improve the gameplay experience for those dedicated and enjoying the game. Fly away~~ JK. DtE applies to an elite's armor, in so much as the damage you're doing to them reduces their armor first, while EAD applies to the armor of yellow (elite) and purple enemies. They are able to buff nearby allies to deal extra damage to players and can throw special grenades: Riker Bosses throw Flashbang Grenades, while LMB Squad Leaders toss grenades with a flashbang explosion while also May 26, 2025 · Critical Hit Damage is reduced by 35% on this enemy. These powerful foes are designed to challenge even the most experienced agents, and understanding what makes them tick is essential for success. I recently completed the Garage Stash side mission. I received the Force Feed . They appear in some missions and areas around Manhattan. Damage is now damage regardless if it's an red NPC or Elite or Rouge Agents. Jan 6, 2017 · Originally posted by therealshakur: you want as much armor as possible, if you PvE then yes you could use protection from elites but it's not needed. gkh1 pdfs9 tfihued hfsr px1ckvg clxu sdzk fd ap1orw ior8